Session Speaker(s)
8:00 am
Registration Opens
9:00 - 9:15 am Welcome President Ann Bieber of LCCC;
Mary Rasley and Steven Weitz
9:15 - 10:00 am Keynote Katrin Becker
10:00 - 11:50 am
(Track 1 - Double Session)
Workshop: Creating the Multiplayer Classroom Andy Petroski
10:00 - 11:50 am
(Track 2 - Double Session)
Workshop: Rapid Prototyping in Educational Game Design Ryan Sittler
12:00 - 1:00 pm
1:00 - 1:50 pm
(Track 1)
Java and Blackjack Randy Kaplan
1:00 - 1:50 pm
(Track 2)
Toolbox of Free Online Classroom Educational Games - No Download Required! Katie Leach
2:00 - 2:50 pm Helios Michael Christel
3:00 - 3:50pm Using Commercial Games Effectively in K12 and College Classrooms Jeff Mummert
4:00 - 6:00 pm Game Arcade and Reception Nora Oswald - "Bounty Hunter"
Sakthi and Kamatchi Vel - "Numbers Bee"
Jason Mathias - "Covalence"
Avery Rueb - "Play Human Resources"
Jason Paden - "LVHN Waste Management Game"

  Session Speaker(s)
8:00 am Registration Opens
9:00 - 9:45 am Keynote Brad Mears
10:00 - 11:50 am
(Double Session)
The Edugaming Framework: an Approach to Creating Engaging Educational Games Mary Rasley
Steven Weitz
12:00 - 1:00 pm
1:00 - 2:50 pm
(Double Session)
Workshop: Designer Bias: Identifying and Minimizing Assumptions About Players From the Design Process Chanel Summers
Suzanne Freyjadis
3:00 - 3:50 pm
Digital Badges: Should They Be Used in K12 Education? Katie Leach
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National Science Foundation LCCC's Gaming and Simulation Curriculum is supported by the National Science Foundation under grant number 1304216.

*Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

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